May 9, 2018
Digital engagement, and the ecosystems designed to support it, are mission critical in providing a universal method for engaging consumers. This report focuses on shopping apps and how to position to ensure they occupy premium territory on consumer devices. Shopping apps and the mobile device A battle exists between shopping and non-shopping apps (gaming, social […]
April 13, 2018
Michelle Evans, Global Head of Digital Consumer Research at Euromonitor International, was named as one of the Top 200 Fintech influencers in Asia 2018. The list, created by Fintech Asia and LATTICE80, covers an exhaustive list of influencers in the Fintech industry within the Asia region. At the Money 20/20 Asia event in March 2018, […]
February 27, 2018
  A super app is an all-in-one, multi-functional mobile app with the best combining several features, including communication, search, navigation, commerce and payment into a single platform. China’s WeChat, which has nearly 1 billion users, has become the posterchild for this revolution and the example for such a social-led version. Consumers have begun to embrace […]
Michelle Evans
October 11, 2015
The release, in beta, of what’s been called a Yelp for people is proving controversial.  Many are asking whether new app Peeple, which lets users rank people on a scale of one to five without their consent, is just innocent people-watching, or something more sinister. But it seems it was only a matter of time […]
May 9, 2018
Harvey Nichols, the fourth biggest luxury goods retailer in the UK by retail sales value, has launched a state-of-the-art loyalty app that will reward customers for every pound they spend in its stores, its online platforms or in any of the brand’s upmarket bars and restaurants (including the famous OXO Tower on London’s South Bank). […]
October 1, 2014
As consumers look for more personalization in their diet and wellness plans, they are turning to digital health products like apps and wearable electronics. Passive wearable electronics, including fitness trackers like FitBit and Jawbone, are one of the fastest growing categories in consumer electronics. Additionally, many nutrient-restrictive diets like gluten-free, lactose-free and FODMAP have apps […]
Mykola Golovko
August 24, 2014
Globally, digital gaming now represents 27% of video games sales in 2013, with mobile gaming being one of the most dynamic categories within digital gaming, growing by 10% in value terms. Japan is the largest mobile gaming market globally at US$1.1 billion, making up 20% of the global mobile games category. However, growth is forecast to […]
July 12, 2014
Starbucks is the reigning poster-child for mobile payment implementation in US consumer foodservice. While its popular loyalty programme and early move into mobile payments contribute to Starbucks’s celebrity status, the company’s success is also reflective of the particular compatibility of specialist coffee shops and mobile payments. In fact, coffee shops might be the best positioned […]

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