January 23rd, 2017
While 2016 will be remembered as a year of technological advancement in video games, with the release of a slew of VR headsets, 2017 will determine the commercial viability of virtual reality gaming. With costs associated with the platform decreasing and rising game availability, we expect global volume sales of AR/VR headsets to reach 10.7 […]
January 21st, 2017
2016 was a mixed bag for light vehicle sales in emerging markets: while growth continued across most of emerging Asia Pacific, the biggest markets in Eastern Europe, Latin America as well as the Middle East and Africa contracted under pressure from unfavourable macroeconomic conditions. However 2017 is likely to see a reversal of fortunes with […]
October 27th, 2016
On 20 October Lynk and Co introduced its 1 SUV, with the help of which the company hopes to establish a presence in the US car market. The joint venture between Volvo AB and Zhejiang Geely Holding Group Co Ltd intends to target the coveted urban millennial demographic with a technology-focused, affordably-priced line of vehicles, […]
August 11th, 2016
The gradual relaxation of the family planning policy in China over the past few years and the eventual expansion to a two-child model in 2016 has resulted in growing birth rates.
June 29th, 2016
Our latest research published on 6 June has revealed that global retail value sales of traditional toys and games declined by 5% in 2015 in US dollar terms.
June 21st, 2016
Emerging markets were the main growth story over the past five years in traditional toys and games. But in 2015 macroeconomic volatility and a strengthening US$ limited the spending power of consumers in Brazil, Russia, and other emerging economies. Growth in 2015-2016 shifted to developed markets where demand was driven by licensed toys based […]
March 16th, 2016
Over the past decade the toys and games market has been drastically changed by the onset of a series of mega trends: age compression and growing pressure on young children to succeed; declining focus on gender-specific toys;
March 8th, 2016
2015 was a big year for LEGO Group. Revenues increased by 25% to DKK35.8 billion, whilst net profit reached DKK9.2 billion, constituting a 31% increase on 2014. A strong US dollar contributed to these results by increasing US revenues in terms of Danish kroner, but the majority of growth was organic, with licensed Star Wars […]
February 28th, 2016
Since the 2009 recession there has been growing concern among car manufacturers that car ownership is losing its appeal with millennials and will continue declining in subsequent generations. The car industry saw an increasingly frugal consumer base that viewed cars as an unnecessary luxury, rather than an aspirational product and passing those values onto their […]
November 28th, 2015
Slowing economic growth across emerging markets has been a growing concern for much of 2015. While China and Russia have seen a significant deterioration in their economies, the recession in Brazil is likely to have the largest impact on discretionary spending, including spending on toys and games.